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Anatomy of a Behavior
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Jul 24 2009, 4:28 PM EDT
dale.beermann
updating for new arch
edit
96 words added
457 words deleted
4 images added
8 images deleted
Change:
The logic tab provides access to programming primitives. You can utilize conditional statements and looping constructs to customize your actions based on the state of the objects in your World.
Math Browser Tab
The Math tab provides access to a variety of
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(Word count: 304)
Apr 25 2008, 1:12 PM EDT
greg.tracy
built all content with screen shots and text
edit
645 words added
8 images added
Change:
The Math tab provides access to a variety of math operators that can be dragged into your action's input fields. For example, you might use the "plus" operator in the second argument of the set action to, "set the plane's orientation to (plane's orientation + 180)." (not shown below)
Object
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(Word count: 655)
Apr 25 2008, 12:27 PM EDT
greg.tracy
stub page
edit
21 words added
Change:
Whenever you create or edit a behavior, there are three primary elements of the interface:
Action Definition
Filter Definition
Input Browser
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(Word count: 21)
Apr 25 2008, 12:26 PM EDT
greg.tracy
create
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greg.tracy
Apr 25 2008, 12:26 PM EDT for: no reason given
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